Gallery 839
The Art of Daniel Abramovici
Through October 2023
Step into the realm of the subconscious with a mesmerizing showcase that unveils the hidden corridors of imagination. Within this collection of paintings, a myriad of ethereal creatures comes to life, each canvas a spontaneous creation born of the moment. The process is a symphony of layering various media until shapes and compositions materialize, a dance of artistic spontaneity that gives birth to vivid realities.
Delving deeper, deliberate line work guides the eye through each piece, its fluidity mirroring the organic flow found in nature, unburdened by preconceptions. These works translate the vast spectrum of emotions, anxieties, and mental intricacies into an explosion of color and form. As you navigate this expressive journey, you’ll find yourself
immersed in a world where the intangible finds concrete expression, where chaos metamorphoses into artistry.
Daniel Abramovici Bio:
Daniel presently serves as a Co-Executive Producer/CG Supervisor at Nickelodeon Animation Studio, contributing to an upcoming animated series that has yet to be announced.
During his tenure at 21st Century Fox Studios, Daniel demonstrated his expertise by overseeing the implementation of creative stereography across numerous films within the Ice Age franchise, as well as titles like Rio and The Peanuts Movie. Over the past decade, he has excelled in leading teams dedicated to pioneering groundbreaking 3D
experiences, spanning from feature films to immersive location-based installations. One of his notable achievements includes spearheading a team of artists responsible for designing 4D rides that have been embraced globally, expanding the reach of the Ice Age brand.
Daniel played a pivotal role in conceptualizing a virtual production pipeline for Blue Sky Studios. Additionally, he engaged in prototyping virtual reality applications, a venture that culminated after his contributions to Walt Disney’s Spies in Disguise. Throughout his career, his innovative contributions have earned him several patents for the
ingenious workflows and tools he developed, which have been integral to a diverse array of films.
Daniel has taken center stage at prestigious conferences including SIGGRAPH, FMX in Germany, and the Annecy International Animated Film Festival in France, sharing his wealth of expertise and insights. Balancing his professional pursuits, Daniel has also taken on the role of an adjunct Professor at the School of Visual Arts in New York City, guiding the next generation of artistic talent. His dedication to education extends to conducting workshops on Stereoscopic 360 filmmaking and storytelling. Previously, he served as a supervising compositor and visual effects artist on major films, collaborating directly with luminaries such as Charlie Kaufman and Jim Jarmusch.
Beyond his contributions to the cinematic world, Daniel is a prolific painter and illustrator, characterized by a distinctive aesthetic style. His works have been exhibited in New York, Los Angeles, Austin, and Toronto.